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(1 edit)

Played for about an hour and it was pretty fun. The gameplay flows pretty nicely and I'm impressed by the amount of variety in enemy sprites and customization.

A few things that I want to say is that the firerate seems to be tied to the click speed, so if you can click fast, you can destroy everything in your path.

The weapon moving around is a pretty cool mechanic that could provide plenty of different possibilities with encounters if it stayed where you left it once you shoot, maybe to position it behind an enemy with a shield, for example. The lamp got stuck on walls a few times, but since it follows you when you move too far away, it wasn't a problem.

Enemies detecting you once you hit them would be a nice touch since, at the moment, they just stand still and die unless you enter their detection radious.

I 100% understand that it's a demo, so I'm simply pointing out things that I experienced and friendly feedback for possible changes and not demanding anything.

Another thing to note is that the crow is just awful, isn't it LOL? Foul mouthed, heavy drinker and smoker AND watches me sleep? Creep. (Plus, "hawk tuah")

In my play time I had three crashes in three different moments. Here's each message that popped up:

-Respawn crash:

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_youdied_screen:

unable to convert string "" to number

at gml_Script_string_to_comma_list

############################################################################################

gml_Script_string_to_comma_list (line -1)

gml_Script_load_string

gml_Script_load_data

gml_Object_obj_youdied_screen_Step_0

-Load Game crash:

___________________________________________

############################################################################################

ERROR in action number 1

of Mouse Event for Left Released for object obj_load_game_button:

unable to convert string "" to number

at gml_Script_string_to_comma_list

############################################################################################

gml_Script_string_to_comma_list (line -1)

gml_Script_load_string

gml_Script_load_data

gml_Object_obj_load_game_button_Mouse_7

-Cube on equipment crash (rune, I believe?):

___________________________________________

############################################################################################

ERROR in action number 1

of Draw Event for object obj_inventory_runes:

Variable <unknown_object>.runes(100441, -2147483648) not set before reading it.

at gml_Object_obj_inventory_runes_Draw_64

############################################################################################

gml_Object_obj_inventory_runes_Draw_64 (line -1)


Edit: forgot to mention the little italian plumber portrait. Cute :D

(+1)

Thank you for the feedback and crash reports. I really appreciate it.