Netari Demo
A downloadable game for Windows
Netari is a fun little dungeon crawler filled with exploration of the once vibrant world of Netari. With the land now taken over by darkness, your character must fight through the world, discovering new areas, new enemies, and new weapons and spells to fight with. Explore the world to unlock its lore, and the tragedy behind it.
Your player, a beautiful and sexy elf (or as sexy as 64x64 pixels can be) will have a plethora of customization to be as dripped out as possible. Meet a bunch of characters within the world, doing what they can to survive.
Currently in the game: more to come
256 different hairstyle variations
25 outfits
multiple accessories
currently one level divided into 5 different areas
a crow companion
This is a passion project of mine. I am a student learning game design and decided to make a full game. I will continue working hard to turn this into something bigger and better. This demo is a playtest and does lack a lot of features. Does not have all sounds and sound features like volume don't work as of now. Lots of potential bugs.
Comments
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Played for about an hour and it was pretty fun. The gameplay flows pretty nicely and I'm impressed by the amount of variety in enemy sprites and customization.
A few things that I want to say is that the firerate seems to be tied to the click speed, so if you can click fast, you can destroy everything in your path.
The weapon moving around is a pretty cool mechanic that could provide plenty of different possibilities with encounters if it stayed where you left it once you shoot, maybe to position it behind an enemy with a shield, for example. The lamp got stuck on walls a few times, but since it follows you when you move too far away, it wasn't a problem.
Enemies detecting you once you hit them would be a nice touch since, at the moment, they just stand still and die unless you enter their detection radious.
I 100% understand that it's a demo, so I'm simply pointing out things that I experienced and friendly feedback for possible changes and not demanding anything.
Another thing to note is that the crow is just awful, isn't it LOL? Foul mouthed, heavy drinker and smoker AND watches me sleep? Creep. (Plus, "hawk tuah")
In my play time I had three crashes in three different moments. Here's each message that popped up:
-Respawn crash:
___________________________________________
############################################################################################
ERROR in action number 1
of Step Event0 for object obj_youdied_screen:
unable to convert string "" to number
at gml_Script_string_to_comma_list
############################################################################################
gml_Script_string_to_comma_list (line -1)
gml_Script_load_string
gml_Script_load_data
gml_Object_obj_youdied_screen_Step_0
-Load Game crash:
___________________________________________
############################################################################################
ERROR in action number 1
of Mouse Event for Left Released for object obj_load_game_button:
unable to convert string "" to number
at gml_Script_string_to_comma_list
############################################################################################
gml_Script_string_to_comma_list (line -1)
gml_Script_load_string
gml_Script_load_data
gml_Object_obj_load_game_button_Mouse_7
-Cube on equipment crash (rune, I believe?):
___________________________________________
############################################################################################
ERROR in action number 1
of Draw Event for object obj_inventory_runes:
Variable <unknown_object>.runes(100441, -2147483648) not set before reading it.
at gml_Object_obj_inventory_runes_Draw_64
############################################################################################
gml_Object_obj_inventory_runes_Draw_64 (line -1)
Edit: forgot to mention the little italian plumber portrait. Cute :D
Thank you for the feedback and crash reports. I really appreciate it.